Class GL13


  • public final class GL13
    extends Object

    The core OpenGL1.3 API.

    Version:
    $Revision$ $Id$
    Author:
    cix_foo
    • Method Detail

      • glActiveTexture

        public static void glActiveTexture​(int texture)
      • glClientActiveTexture

        public static void glClientActiveTexture​(int texture)
      • glCompressedTexImage1D

        public static void glCompressedTexImage1D​(int target,
                                                  int level,
                                                  int internalformat,
                                                  int width,
                                                  int border,
                                                  ByteBuffer data)
      • glCompressedTexImage1D

        public static void glCompressedTexImage1D​(int target,
                                                  int level,
                                                  int internalformat,
                                                  int width,
                                                  int border,
                                                  int data_imageSize,
                                                  long data_buffer_offset)
      • glCompressedTexImage1D

        public static void glCompressedTexImage1D​(int target,
                                                  int level,
                                                  int internalformat,
                                                  int width,
                                                  int border,
                                                  int imageSize)
        Overloads glCompressedTexImage1D.
      • glCompressedTexImage2D

        public static void glCompressedTexImage2D​(int target,
                                                  int level,
                                                  int internalformat,
                                                  int width,
                                                  int height,
                                                  int border,
                                                  ByteBuffer data)
      • glCompressedTexImage2D

        public static void glCompressedTexImage2D​(int target,
                                                  int level,
                                                  int internalformat,
                                                  int width,
                                                  int height,
                                                  int border,
                                                  int data_imageSize,
                                                  long data_buffer_offset)
      • glCompressedTexImage2D

        public static void glCompressedTexImage2D​(int target,
                                                  int level,
                                                  int internalformat,
                                                  int width,
                                                  int height,
                                                  int border,
                                                  int imageSize)
        Overloads glCompressedTexImage2D.
      • glCompressedTexImage3D

        public static void glCompressedTexImage3D​(int target,
                                                  int level,
                                                  int internalformat,
                                                  int width,
                                                  int height,
                                                  int depth,
                                                  int border,
                                                  ByteBuffer data)
      • glCompressedTexImage3D

        public static void glCompressedTexImage3D​(int target,
                                                  int level,
                                                  int internalformat,
                                                  int width,
                                                  int height,
                                                  int depth,
                                                  int border,
                                                  int data_imageSize,
                                                  long data_buffer_offset)
      • glCompressedTexImage3D

        public static void glCompressedTexImage3D​(int target,
                                                  int level,
                                                  int internalformat,
                                                  int width,
                                                  int height,
                                                  int depth,
                                                  int border,
                                                  int imageSize)
        Overloads glCompressedTexImage3D.
      • glCompressedTexSubImage1D

        public static void glCompressedTexSubImage1D​(int target,
                                                     int level,
                                                     int xoffset,
                                                     int width,
                                                     int format,
                                                     ByteBuffer data)
      • glCompressedTexSubImage1D

        public static void glCompressedTexSubImage1D​(int target,
                                                     int level,
                                                     int xoffset,
                                                     int width,
                                                     int format,
                                                     int data_imageSize,
                                                     long data_buffer_offset)
      • glCompressedTexSubImage2D

        public static void glCompressedTexSubImage2D​(int target,
                                                     int level,
                                                     int xoffset,
                                                     int yoffset,
                                                     int width,
                                                     int height,
                                                     int format,
                                                     ByteBuffer data)
      • glCompressedTexSubImage2D

        public static void glCompressedTexSubImage2D​(int target,
                                                     int level,
                                                     int xoffset,
                                                     int yoffset,
                                                     int width,
                                                     int height,
                                                     int format,
                                                     int data_imageSize,
                                                     long data_buffer_offset)
      • glCompressedTexSubImage3D

        public static void glCompressedTexSubImage3D​(int target,
                                                     int level,
                                                     int xoffset,
                                                     int yoffset,
                                                     int zoffset,
                                                     int width,
                                                     int height,
                                                     int depth,
                                                     int format,
                                                     ByteBuffer data)
      • glCompressedTexSubImage3D

        public static void glCompressedTexSubImage3D​(int target,
                                                     int level,
                                                     int xoffset,
                                                     int yoffset,
                                                     int zoffset,
                                                     int width,
                                                     int height,
                                                     int depth,
                                                     int format,
                                                     int data_imageSize,
                                                     long data_buffer_offset)
      • glGetCompressedTexImage

        public static void glGetCompressedTexImage​(int target,
                                                   int lod,
                                                   ByteBuffer img)
      • glGetCompressedTexImage

        public static void glGetCompressedTexImage​(int target,
                                                   int lod,
                                                   IntBuffer img)
      • glGetCompressedTexImage

        public static void glGetCompressedTexImage​(int target,
                                                   int lod,
                                                   ShortBuffer img)
      • glGetCompressedTexImage

        public static void glGetCompressedTexImage​(int target,
                                                   int lod,
                                                   long img_buffer_offset)
      • glMultiTexCoord1f

        public static void glMultiTexCoord1f​(int target,
                                             float s)
      • glMultiTexCoord1d

        public static void glMultiTexCoord1d​(int target,
                                             double s)
      • glMultiTexCoord2f

        public static void glMultiTexCoord2f​(int target,
                                             float s,
                                             float t)
      • glMultiTexCoord2d

        public static void glMultiTexCoord2d​(int target,
                                             double s,
                                             double t)
      • glMultiTexCoord3f

        public static void glMultiTexCoord3f​(int target,
                                             float s,
                                             float t,
                                             float r)
      • glMultiTexCoord3d

        public static void glMultiTexCoord3d​(int target,
                                             double s,
                                             double t,
                                             double r)
      • glMultiTexCoord4f

        public static void glMultiTexCoord4f​(int target,
                                             float s,
                                             float t,
                                             float r,
                                             float q)
      • glMultiTexCoord4d

        public static void glMultiTexCoord4d​(int target,
                                             double s,
                                             double t,
                                             double r,
                                             double q)
      • glLoadTransposeMatrix

        public static void glLoadTransposeMatrix​(FloatBuffer m)
      • glLoadTransposeMatrix

        public static void glLoadTransposeMatrix​(DoubleBuffer m)
      • glMultTransposeMatrix

        public static void glMultTransposeMatrix​(FloatBuffer m)
      • glMultTransposeMatrix

        public static void glMultTransposeMatrix​(DoubleBuffer m)
      • glSampleCoverage

        public static void glSampleCoverage​(float value,
                                            boolean invert)